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Minærva McJanda

A collection of 2 posts
Children of Time design diary 3: All Gods, No Masters
Design diary

Children of Time design diary 3: All Gods, No Masters

In the third of our Children of Time RPG design diary series, Minærva talks about the approach the game takes to narrative and gameplay authority.
08 Aug 2026 6 min read
Jay Dragon & Minærva McJanda talk storytelling game design: full interview
CoT RPG

Jay Dragon & Minærva McJanda talk storytelling game design: full interview

We sat down with two masters of storytelling game design to discuss how to give your players agency, what makes meaning emerge through play, and much (much) more...
06 Aug 2026 45 min read
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